Evansville Vanderburgh Public Library

Player and avatar, the affective potential of videogames, David Owen

Label
Player and avatar, the affective potential of videogames, David Owen
Language
eng
Bibliography note
Includes bibliographical references and index
Index
index present
Literary Form
non fiction
Main title
Player and avatar
Nature of contents
bibliographydictionaries
Responsibility statement
David Owen
Series statement
Studies in gaming
Sub title
the affective potential of videogames
Summary
"The author explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate--the avatar. Gamer and avatar are analyzed as a cybernetic coupling whose dynamics suggest a fulfillment of dramatist Atonin Artaud's vision of the "body without organs.""--, Provided by publisher
resource.variantTitle
Player and Avatar: The Affective Potential of Videogames
Content
Other version

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