Becoming a video game designer, Daniel Noah Halpern
Type
Label
Becoming a video game designer, Daniel Noah Halpern
Language
eng
Bibliography note
Includes bibliographical references
Index
no index present
Literary Form
non fiction
Main title
Becoming a video game designer
Nature of contents
bibliography
Oclc number
1124321785
Responsibility statement
Daniel Noah Halpern
Series statement
Masters at work
Summary
"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games-required reading for anyone considering a path to this profession"--, Provided by publisher
Table Of Contents
The universe, also known as the game -- Accumulating the fact -- A scattered dynasty of recluses -- The infinite hill -- How to make a magic circle -- The garden of forking paths -- The theme of the traitor and the hero -- Metaphors were a weariness of the flesh to the poets themselves -- Manifestations of imagination
Target audience
adult
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Subject
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Outgoing Resources
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